Now

What we're doing right now

A personal page in the now.now.now spirit — updated monthly. No marketing, just human.

Updated in May 2026Almaty, Kazakhstan

Studio status

Taking 1–2 new projects for summer. If you have an idea — now is the best time to write.

01

Building

  • Effigy — early combat prototype in Godot 4. First biome art passes.
  • Haiku Studio site v2 — refining typography, adding case studies.
  • A private internal tool for studio knowledge — Obsidian-first, Git-synced.
02

Learning

  • Rust — slowly, through tiny CLI projects. Borrow checker is starting to make sense.
  • Compositional game design — Designer Notes podcast, indie GDC talks.
  • Re-reading 'A Philosophy of Software Design' by John Ousterhout.
03

Experimenting

  • Local-first apps with CRDTs (Yjs, Automerge). Feels like the future.
  • AI in editor workflows — Cursor, Claude Code. Useful, not magical.
04

Not doing

  • Web3 / crypto projects.
  • Pure agency work for clients we never speak to.
05

Life

Daniar: morning runs, deep Souls-forum reading. VMaiple: pixel-art tutorials and writing shaders. Both drink too much coffee.

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