Now
What we're doing right now
A personal page in the now.now.now spirit — updated monthly. No marketing, just human.
Updated in May 2026Almaty, Kazakhstan
Studio status
Taking 1–2 new projects for summer. If you have an idea — now is the best time to write.
01
Building
- Effigy — early combat prototype in Godot 4. First biome art passes.
- Haiku Studio site v2 — refining typography, adding case studies.
- A private internal tool for studio knowledge — Obsidian-first, Git-synced.
02
Learning
- Rust — slowly, through tiny CLI projects. Borrow checker is starting to make sense.
- Compositional game design — Designer Notes podcast, indie GDC talks.
- Re-reading 'A Philosophy of Software Design' by John Ousterhout.
03
Experimenting
- Local-first apps with CRDTs (Yjs, Automerge). Feels like the future.
- AI in editor workflows — Cursor, Claude Code. Useful, not magical.
04
Not doing
- Web3 / crypto projects.
- Pure agency work for clients we never speak to.
05
Life
Daniar: morning runs, deep Souls-forum reading. VMaiple: pixel-art tutorials and writing shaders. Both drink too much coffee.
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